As it had come out recently before development on Dead Space, it was the gameplay mechanics of Resident Evil 4 that had the most significant impact on the gameplay of Dead Space. Glen Schofield, the executive producer for Dead Space has been pretty open about how much Resident Evil influenced this game, and in particular Resident Evil 4. RELATED: 10 Games That Defined The Survival Horror Genre & Where You Can Play Them While, as mentioned, System Shock has a tonne of spiritual successors, this case is interesting as Dead Space could have been a System Shock game, and while the influence of System Shock is still abundantly clear from the game, it was Resident Evil that became its main influence. Visceral Games, who created Dead Space,are also owned by EA, and so before they had the hit IP of Dead Space, it makes sense the development team was exploring other franchises published by EA. The rights to System Shock now belong to Nightdive Studios, but the games were published by EA (or a subsidiary). More on that below, but regardless of whether it was intended to be an actual System Shock game or not, the influence of System Shock on Dead Space is very clear, from the isolated paranoia-inducing setting, to its blend of sci-fi and horror. However, one of the game's designers, Ben Wanat confirmed that at one point the team did want to make a sequel to System Shockuntil Resident Evil 4 was released. Michael Condrey disavowed this rumor, saying that System Shock and its sequel were definitely a big influence, but the title was never officially attached. However, there has long been a rumor that Dead Space was originally a third System Shock. It's well known that Dead Space drew inspiration from titles such as Resident Evil and Silent Hill. RELATED: The Most Successful Video Game Spiritual Successors Dead Space and System Shock Considering the upcoming live-action Resident Evil film, a recently announced live-action System Shock TV show, Dead Space, and System Shock remakes in the works, the closely linked history is more evident now than ever. For context, System Shock was released in 1994, the first Resident Evil came out in 1998, and Dead Space was released in 2008. That being said, the three have developed a reciprocal influence over each other. System Shock is noted for having many spiritual successors, including BioShock, Deus Ex, and Prey, though it is definitely usually less associated with Resident Evil and Dead Space. Not only did these three series influence each other, but they also had direct ramifications on each other's development. However, there is a surprisingly entwined history between the Resident Evil, Dead Space, and System Shock franchises. The Resident Evilseries has since had an influence on a number of games and continued to dominate the horror genre (although it deviated somewhat with more action-packed gameplay in RE5/RE6). While the term was first used for this series, the first game drew inspiration from many games before it, including Sweet Home. The Resident Evil franchise is usually associated with inventing the survival horror genre.
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